Sector Down is an asymmetrical card game meant to simulate cyber-attacks and cybersecurity principles. The “Blue Team” focuses on defense and the protection of critical infrastructure against natural disasters and bad actors. Meanwhile, the smaller but more powerful “Red Team” focuses on attacking and disrupting to achieve its goals.
I have been the lead programmer/developer for Sector Down since January 2025. The game engine used is Unity.
I will be presenting Sector Down as a finalist entry at the 2025 Serious Games Showcase & Challenge at I/ITSEC Dec 1-4 in Orlando, FL. Booth 2285
Developed by students and faculty from Rochester Institute of Technology (RIT), in collaboration with the United States Military Academy (USMA), supported by Award #W911NF-23-2-0036.
Copyright:
This game and its data were produced under a federal grant and may be freely used or reproduced for educational purposes in accordance with 2 CFR 200.315(b).